Beta - v027.3108


Hello Photographers, got another beta patch for you all today. v027.3108 is entirely focused on the overhaul of the player locomotion system. How our photographers move around the world, and how they interact with the environment. It is a significant change from how it was previously set up, so you’ll likely experience a break in your muscle memory for the game and possibly encounter a few complications or errors.

Advanced Locomotion System 

For the overhaul, we chose to use the ALS Community asset, an open-source tool for Unreal to improve input and feedback for player locomotion. It includes a few nice things like mantling on edges, animation blending for leans, and some ragdoll systems. The last week or so has been spent combining our existing systems and tools into this, but there are some things we will need more time on.

First Person Perspective

Along with the mantles and such, we now have access to First Person tools, so we built our own optimizations around the tech. You can use the mouse wheel to move in and out of first and third person. We even optimized the photographer models to allow for body perspective.


Climbing and Exploration Tools

Now that the player can climb, jump, and grapple ledges, the way you’d imagine you can. We have decided to expand the side activities in the game just a little. Because of this, we now have a little climbing puzzle that is going to be part of the next set of achievements in the game. Give it a go and let me know what you think. Lots of possibilities with this one.


As always, looking forward to your feedback. The new creature will be dropping sometime next week in another patch!

Changelog v027.3108 beta

  • Added Sultray Monpedia entries (creature not in game this build)
  • Added the ALS Community locomotion system
  • Highly modified ALSC for the orbit camera system
  • Highly modified ALSC for the Photographer movement and mantle systems
  • Highly modified ALSC for the Photographer recovery systems
  • Highly modified ALSC for automatic camera zooming on obstacle clip
  • Corrected Jamie swimsuit mantle errors
  • Added ragdoll mechanics to the Photographer recovery
  • Added First Person POV for gameplay system (mouse wheel to scroll in)
  • Added camera position to the Save State
  • Modified the Photographer models for camera placement in the neck
  • Overhauled sex act camera controls
  • Improved the Photographer's right-hand IK placement to stay on camera
  • Added Salationie headpat animation
  • Added Plains “Touch the Sky” climbing puzzle asset to the map
  • Fixed several Monsutra animation IK issues
  • Added IK aim offset mechanics
  • Added IK head focus mechanics
  • Added IK socket and spine difference mechanics
  • Added frame delay for additional IK setup and composure time
  • Added French (FR) community localization edits - Thanks Hídhjörd Hvalhale
  • Added Spanish (ES) community localization edits - Thanks Seikikai
  • Added Ukrainian (UK) community localization edits - Thanks Чудовисько

Files

Sapphire Safari BETA v027.3108 - Win Manual Zip (ADVANCED USERS ONLY) 2.7 GB
1 day ago

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Comments

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Hell yeah can't wait to yeet myself into the volcano

(+1)

i will miss being thrown around too

(+1)

ill miss being thrown into low earth orbit for daring to headpat a saltine or whatever the fairly is called

good times

(4 edits)

I find it funny that they try to swim across the river to the other side, but they cant because of the invisible wall blocking  anything trying to move through the water, so you end up with a funny goofy moment of them just swimming in place.
Found Lustra and Caiadaly trying to swim to the other side.