Item Patch v0.0.7


YES, you read that right! We skipped 0.0.6 and bounced right into 0.0.7 and right into the next big gameplay build for our dear game. This has been a combined effort of Production, Art, Narrative, Level Design, and Programmer. The result has added so many layers to the game, which will only grow with each new update! This is only a toe dipped into the water, a test on how the game feels with status changing items so expect items to change, the frequency of acquisition, difficulty, etc going forward.

V0.0.7 Changelog

Added:

  • Item foundation structure includes the system imprints to modify projectile speed, size, damage, color, distance, number on the screen, etc. We can also modify the player speed, size, teleport distance/number, health, crit rate, etc.
  • Added 7 items to the base pool. Items have a quality rating attached to them with rarer items showing up less. With the pool so low you will see rare items more frequently than you will in the final release.
  • Added item description overlay. Mouse over items to see a written description from the memory of the Warlock when he was alive. The overlay also includes basic information on the item’s gameplay modifications.
  • Added item inventory section. On the pause menu, you can view quickly the items you have already collected and their number. At this point, we are allowing the player to own multiple versions of the same item but this may change in the future as more items are added to the pool.
  • Added item pickup notification. Players will need to manually pick up items, no longer will you accidentally use health pickups when you’re full.
  • Added new spike traps. Spike traps are now easier to see and animate to attack the player as he hovers over them. Be sure to avoid it if you can!
  • Added several new rooms. These include more various trap rooms, boss rooms, items rooms.
  • Added new finisher animations.

Fixes:

  • Fixed dark blue skin tone to look better on blush.
  • Fixed internal coloring schemes for vagina, mouth, tongue, eyebrow, eyelash.
  • Fixed lighting and cut off on minions/environment.
  • Fixed player camera controls during finisher animations.
  • Fixed excessive particle spawn rate.
  • Fixed several instances of wall spawning.

This is just the start when it comes to future updates, the item list we have right now well exceeds 60 total items so expect a whole lot more coming very soon. Please be sure to send in your feedback on the new mechanics!

Stay moist!
Kinky

Files

elewder-0.0.7.zip 2 GB
Jul 01, 2021

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Comments

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Played around a bit in the new patch - love the items, they make the game so much more fun, and the traps are nasty as hell! Small suggestion (well, not that small, I suppose) - I'd love if at some point you could play as a female character, with uh...appropriate interactions. That's asking a lot, but... insert demon emoji here.

We might at a later date have other characters you could select or unlock to play as. But the priority is indeed on the warlock first. Glad you like the new build!