Dripping Wet v021
Hello explorers! It has been a while since you saw a patch from us - just over 2 months. But we have an excellent reason for it! The long-awaited overhaul to the scoring functionality is finally in Sapphire Safari, and oh boy is it good!
Judging Photography
I won’t get into the nitty-gritty too much here as those details you can read about in our last dev diary. But scoring previously was based on the distance to the target and how obstructed they are in the photo. What resulted was players being able to quickly close the distance to an NPC and snap a shot right up in their face and get the highest possible ranking - flat out did not work.
The new system is based on the Rule of Thirds and visual elements of NPC’s. So if a creature is correctly spaced within the photo, and has all its important features exposed to the camera you’ll get a higher score. With this new system, lower-scored photos will generally be the main results, only through patience and positioning will you get higher-quality photos.
The result is that scoring photos is very very consistent now. And if you learn the ways of the Third you will get reliable scoring metrics for the photos you take. You might even get better at photography in real life.
Future patches will include another system running alongside this called Perfect Photo, or PP (hehe peepee), which is an animation-based score multiplier. The exact moment the creature puts her lips to the cool waters and drinks, or the moment when their yoga pose is held at its peak. Taking a photo during this period will multiply the results, and this is the only way to elevate a photo score to above an “A” ranking.
Submissions
With the scoring system in place, the submissions panel received an overhaul as well, separating each monster girl into its own score and allowing players to submit photos for any species that appears in any photo. That score is reflective of their position during the shot.
Future patches will include an output to score the photo as a whole rather than the individual NPCs within, as we will be including additional photo activities that require full photos with par scores.
Lighting and Weather
This next feature is something we are quite proud of, the dynamic weather and lighting system we have just added to replace the old one improves the quality of our visuals. The basics of the system are that the Sun and Moon produce lighting for the whole island, and dynamic volumetric clouds can sit in front and behind the Sun/Moon blocking that light. The Sun and Moon move how you expect them to, rotating around the world, creating dawn, dusk, midday, and midnight lighting dynamically.
With the volumetric cloud coverage, we also have storms and rain effects. Puddles will dynamically cover the landscape and any creatures (players included) who are caught in the downpour will be slick with water and will drip water off their bodies.
The Moon also follows a lunar cycle as well. Starting from a New Moon (no moon visible) to a Full Moon (a full circle), this changes how bright the nighttime is during the game. With no reflections available during a New Moon the nighttime is vastly darker than other nights. This is why we have also included a new nighttime shooter mode for the camera.
This system automatically turns on and off and increases the brightness of photos taken while adding a bit of noise to the photo. We will be adding other shooter modes to help reduce the noise later, but it should be great for now.
Music and Vibes
The final massive change we have made to Sapphire Safari in this patch is the new music and vibes of the entire game. Gone are the days of a silent exploration of the map, now your days and nights will be filled with a relaxed exploration vibe, your stealth actions will be punctuated with a daring sting of music, and entering the menus or submitting photos will have you bobbing your head to the soothing musics. A few other tracks are waiting in the wings to be added to the game, but needless to say this will help give you all an idea of what to expect in the future from us.
Other Updates
Some smaller QOL features were added, things as a new Guidebook UI, map upgrades, and a model update for Jamie to enable physics for her hair, clothing, and buttocks.
Changelog v021
- Jamie physics (hair, cowlick, buttocks, clothing sim)
- map changes (new caves, overhaul plains landscape, sightlines, cliff face overhaul, water replacement, nighttime lighting, and movement fixes)
- lighting overhaul
- weather system (volumetric clouds, rain, thunderstorms, dynamic puddle system, wet skin and fur textures, wet environment textures)
- lunar cycle added (moon changes from new moon to full moon offering unique nighttime lighting)
- sundial UI element added
- weekday tracking was added and a full day in-game is now 15 minutes
- day and weather systems saved for resuming
- nighttime shooter mode for the camera added
- music added (adventure day/night tracks, stealth track, menu and submission track, main menu/theme track, special area track, dynamic volume system, track swapping)
- guidebook system upgrades (exploration menu added for regional task tracking, still needs work)
- system settings back button fixes
- anti-aliasing options added to the options menu (TSR, TAA, FXAA, Off)
I hope you all enjoy the latest patch, it was a whole massive ordeal to get the scoring tech working as we wanted. But now that it is in we can adjust our sights to building actual game content as opposed to mechanics. We now begin work on the long-awaited Intamacy Update! Stay tuned for more information soon!
Files
Get Sapphire Safari (Early Access)
Sapphire Safari (Early Access)
An open-world photography shooter. Snap photos of Monster Girls in erotic poses, and become intimate!
Status | In development |
Author | Kinky Fridays |
Genre | Adventure |
Tags | 3D, Adult, Eroge, Erotic, Furry, futa, futanari, NSFW, Open World, sex |
Languages | English |
Accessibility | Configurable controls |
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Comments
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i might be a bit dumb but i don´t get how submitting photos works
like i submit it doing the activity yet the favourability drops
The familiarity system is not functional at the moment. So it's all placeholders. Please refer to the latest news post here for more details on when its coming https://kinkyfridays.itch.io/sapphire-safari/devlog/709939/sapphire-documents-is...
Very Good (i have no idea what to say)
The rain is such a nice atmosphere, it looks so pleasant!
Glad you like it! Adding it in was a bit of a gamble but we are very happy with the results.
Do you get more points if a subject facing your left is on the right third of the composition?
Subject orientation does not factor into scoring, what does factor is how many eyes are visible though. As for the thirds question you will get more points if the subject fits into 3 of the 9 possible squares on a 3x3 grid.
I Personaly don't own the game, a friend of mine does and I watched him play a few times.
From what I have seen, it is shaping up to a very interesting Photograph Simulator. Honestly, the Dev team could go 2 routes with it. 1 route a Porn Photograph games where your goal is to get Photos from all creatures and sexually interact with them.
Second route: Strictly Photo Sim where you have to watch the enviroment, the creatures and many more things. Maybe even Online support where people can compare Photos or even turnements.
Very very interesting.
I Will wait 3-4 more Update to see how it comes along befor I buy it.
Cheers~
Medui
Just curious, for those who are not into futa, will your team ever be in the works of creating male variants of the anthros? or will the game strictly have dick girls?
we would only ever work on male counterparts once we are closer to a full product. So an entire island teeming with monster girls and fully explorable with the full narrative in place. Not before, to much to build.
just me or is the update not working for me?
you're going to need to elaborate on what is the issue.
be careful, there is no sex with your character, you can only see
Please take a look at the roadmap, the next build we are working on is sex, player, and monster. You need to understand it is a game in development.
Great :D, If so that will be very good :D
This fr looks mobile