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Rawrs & Rustles v007


Welcome explorers! Welcome to our new build! v007 is here, and we have a license to thrill, so let's just jump into it without delay.

We originally started building 007 to include our partner tech for the Doll system, but due to customer feedback, we were pushing more towards building a vastly more optimized game. So we went back to the drawing board and looked deeply into what was drawing so many system resources. Long story short, the new lumin lighting tech in Unreal Engine 5 is fantastic, but, it means customers on smaller and older systems and specifically those without a dedicated graphics card. So remade our island, swapped to an older lighting model (saved about 20-30 fps), created a LOD (level of detail) system using imposters (fake trees at massive distances), and decreased the number of times a monster girl checks to see if they’ve seen the player. We also have auto detections for system settings on first use.

This should make the game run way better on all systems, and hopefully, make the game run way better on GPU-less systems. Time will tell thought!

We did also get time to add a bunch of really good stuff! New jungle assets, ground foliage, and tree leaves. We created a whole new UI system for the player's hologram watch (goldeneye anyone?), along with overhauling the doll systems and flow.



The UI is now all tied into the player watch, which will allow you to interact with your current photos taken in a session and then save them to your favorites gallery. If you leave a session without saving the photos will be removed. Don’t worry, you’ll be reminded before you leave.


The new Doll system has a new UI and an overhauled bone system. Limbs now snap into place and follow the ground better. Along with a new controls scheme and camera controls!


The new map is also blocked out and is currently in testing. There are a lot of blocked-off areas but the current explorable area is nice and large. Enjoy the map for now, as a lot of it might change in terms of looks and foliage within the coming patches.



And that is about it, lots behind the scenes which should hopefully fix a lot of issues for a lot of our fans.

Changelog v007

  • Missionary doll frames updated to new tech requirements. 
  • Additional in-between frames were added to Missionary leg and arm poses.
  • Doll Value snapping: Poses can be snapped to predefined points.
  • Doll input rework: Changed input flow and camera control to make the doll system easier to use.
  • Doll slot auto assign: If only one valid slot for a character automatically selects it, this fixes the perceived double input bug from the previous patch.
  • Doll input smoothing added: Light lag to imply weight when dragging limbs.
  • Lighting overhaul: Switching engine lighting version to attempt wider hardware support.
  • Additional Renderer support: Added DX12 launch option.
  • Changed engine performance target and antialiasing modes to attempt wider hardware support.
  • Custom foliage assets to improve visuals and flesh out jungle theming. 
  • In-game watch menu added.
  • Fixed waterfall shader not being affected by camera distance blur.
  • Additional Renderer support: Added Vulkan launch option.
  • Fix hardware detection on the first startup.
  • Add basic photo management functions. Saving and deleting photos from the gallery.
  • Foliage performance: Implemented LODs and imposters for trees.

Looking forward to your feedback!

Cheers,
Kinky

Files

sapphiresafari_007_windows.zip 768 MB
Oct 02, 2022
sapphiresafari_007_linux.zip 685 MB
Oct 02, 2022

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Comments

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Hey sorry to bother but my doll system isn't working. I can't experience full game i can just walk around. Did i install something wrong?

(1 edit)

Did you get a girl to follow you? Walk up to any monster girl and hit f then try it.

yes i did.  they only followed me. doll system would not activate.

So you got a girl to follow, then you pressed "tab" and then you selected "follower commands" and selected "missionary". And nothing happened?

correct i click tab and nothing. they keep follwing me.

Did your character pull up the watch? Did you rebind your keys and not include the button for the menu?

(+1)

the shadows setting is causing a lot of lag. i can blast all other visual setting with no problem. i recommend anyone with lag issues on the new update to turn off shadows to stop lag.

(+2)

Oh that is interesting. We will look into that. Thanks for the feedback.

(+1)

Nice to see you helping out the weaker PC homies. Keep up the good work!

We will do our best but we cannot support everything on the lower end hardware. Now we focus on mechanics and content. Full steam ahead!

i have a good pc and that stuff turns my pc into a slide show. even having shadows on low setting caused my game to have bad visuals.

Try running the game with the directx 12 shortcut in the directory.

i  tried  a lot of setting and checked my own pc. when i did x12 the game only got slightly better. the shadows are still causing an issue.

They will be baked in and made static next patch. They are dynamic atm which will cause the spike in resources.

why cant i download the new build?

You need to own the game first. It is not free.

(+1)

looking forward to it!